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He has a conversation with Sister Calderon where he communicates his fear of dying a troubled man. He ends his conversation with her by saying "You're too smart for me sister. I guess...I'm afraid." The fear in his voice is something gamers all can relate to when facing mortal


Conversely, as Arthur's illness got worse and worse, he began to question everything he previously believed in, including how he had treated John over the years. John Marston had once abandoned him and the gang, an action which Arthur previously thought was an unforgivable sin, but as his own deteriorating health started to mirror Dutch's rapidly sliding mental condition he began to wonder if John may have had the right idea all along. One of the last actions Arthur takes before succumbing to death is one which ensures that John Marston, his wife Abigail, and their son Jack all get away safely, and this act of kindness clearly left an impression on John, just as John's initial abandonment left an impression on Art


The RDO Moonshiner role is very similar to the Trader role. A prerequisite to becoming a Moonshiner is to be a Trader first. Upon reaching Trader Level 5, or completing a sell mission, the player is given the option to start Moonshin


Choosing a good location for the shack is important because moonshine can be damaged during transport. Places like the Grizzlies have too many bumps and winds on the roads, and product will be damaged along the route. Tall Trees and The Heartlands have the flattest roads , making deliveries a lot easier. Bayou Nwa is a great location too, although the foggy bayou is not exactly the most aesthetically pleasing location in R


Arthur Morgan, although stoic and somewhat reserved in person, is much different on the page and in his head. He writes long, eloquent paragraphs about the situations he finds himself in, and although the game does show the player these entries when they pertain to big story events there are many, many more which appear that Red Dead Redemption 2 never tells the player about. Arthur writes about strangers he counters, small interactions he has with NPCs, and even draws interesting items and locations he discovers throughout the g


Arthur tells John, "Go. Now. I'll hold them off. It would mean a lot to me...please." During this Arthur hands John his hat, which became the iconic one John wears in the first game. It's the last interaction the two ever had and was likely the moment Arthur came to peace with the fact he was about to meet his


To complete this challenge, players will need to kill three enemies with throwing knives in under ten seconds. Theoretically, it is possible to throw knives in quick succession, but players will need to be very adept users of the throwing knives to make that happen. The easiest way to complete this challenge is to use dead eye mode and then set up three headshots simultaneou


John Marston can't draw. He can barely write, and when he does it's nowhere near as eloquent or detailed as the descriptions Arthur Morgan would have provided. However, these simply aren't things John's ever tried to do before. The only reason John starts writing his own journal to begin with is because he saw Arthur doing so, day after day, and now that Arthur's gone doing the same helps him retain a small form of connect


If the player is lucky, the Checkpoints would let them pass, avoiding the collateral exchange of bullets. The terrain would still be challenging, however, so in order to make haste without damaging the wagon, a good Moonshiner must know the shortcuts and the best paths to t


This is probably the most straightforward challenge that players have to complete as they just have to kill fifteen enemies with a long-barreled shotgun. Players will just need to purchase or find a long-barreled shotgun before riding out shooting up the local bandit c


If it’s confirmed that Red Dead Redemption 2 will be remastered for the PlayStation 5, then players can expect RDO will also get an upgrade comparable to the one GTA Online is going to receive. Players can expect better graphics and additional content, like more side missions and nostalgic gaming Collectibles, and even different roles and customization choices. Perhaps even more exciting, it’s likely that Rockstar would introduce some sort of virtual monetary bonus for Red Dead Online players using a PlayStation 4. This would be advantageous for the company not only to promote a remastered version of RDR2, but to also encourage online players to switch over from PS4 to PS5, much like the company is currently doing with the Grand Theft Auto franch


This means Red Dead Online players can expect the open-world elements to be expanded upon going forward, hopefully working to enhance the online player’s individual experience. Butchard went so far as to admit that the developers want to look into incorporating properties, so players wouldn’t necessarily need to set up a homestead at a camp, but would also have the option to buy a plot of land. He added that they still want to prioritize the camp, too, so they’ll likewise be incorporating expansions and updates specifically to entice players to continue utilizing with their camp like a proper outlaw. Pica added another suggestion, saying it may also be possible in the future for bounty hunters to become part of the police, saying, " We love the idea that at some point a highly ranked bounty hunter could become a lawman ." Similarly, she said one idea for a new role that’s on the drawing board is a photograp

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