Focus is an incredibly useful Handgun perk that also affects Precision Rifles and Sniper Rifles, two other weapon categories that the Cool attribute tree often encompasses alongside Handguns. At Level 1, Focus increases Headshot and Weak Spot damage, while level 2 unlocks Focus M
After sparing Songbird and handing her over to Reed and the NUSA, the credits will roll on the Phantom Liberty expansion, and upon returning to the game they will have the Who Wants to Live Forever quest. Completing this quest will lock players into The Tower ending. Alternatively, players can continue through Nocturne Op55N1 and choose to call Reed to activate the Phantom Liberty ending.
The perk also completely eliminates the movement speed penalty that applies when players aim throwing weapons. Though this perk won't apply to every Cool build, it's one that throwing weapon builds should make a beeline for from the start of Cyberpunk 2
After riding with River in his car, players will arrive at his sister's place, where they will begin looking through Randy's stuff. The important things to note here are the key on Randy's shelf, the computer that can be scanned underneath Randy's bed, and the Record Player. With all three, players can access Randy's computer and access the Drugs Are Bad site on the Net page, where clicking the image reveals a secret webpage from Anthony Harris. Now, enter Files and watch the creepy ATT_CART_VIDEO. With all the evidence River needs, it's time to meet back with Joss , where River will ask V if they are staying, and V needs to reply: 'Course .
Note that after some testing for the Phantom Liberty expansion, the Gorilla Arms do indeed count as a melee weapon for the purposes of using skills like Wrecking Ball and Quake. And they are still good for use in the Beat the Brat gig. So embrace this advantage and get back to discovering Phantom Liberty 's multiple endin
Of the six attributes in Cyberpunk 2077 Cool perks tend to be the most focused on enhancing stealth combat and V's ability to use Handguns and sniper rifles. The best Cool perks are those that give V the best buffs for these playstyles, or those that unlock access to game-changing sub-per
Some gear, like the Optical Camo cyberware, lets V turn practically invisible for a few moments, while other gear can enhance V's shots and Quickhacks while undetected. Ninjutsu is one of the few that enhance V's ability to move while undetected, letting players complete stealth missions faster and take advantage of sneaky opportunities without worrying about being s
Feline Footwork simply increases players' movement speed and Mitigation Chance while crouched by 15% each. A bit faster crouched movement, and taking less damage while crouched, is certainly not bad, but players ought to pick this perk up for its sub-perks and for access to the Ninjutsu perk – which unlocks crouch-sprint
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While there's nothing romantic about River's questline, it's clear to see why V and River might bond the way that they do. After all, the case ahead of them is a sensitive subject, and V with River must discover the location of the kidnapped children of the notorious serial killer, Anthony Harris, AKA, Peter Pan. River informs V that he's been let go from the NCPD, and his nephew, Randy, is one of his victims. Players will want to help River in any way that they can, proceeding through the quest until they meet Yawn Packard. When Dr. Packard asks for V's input, be sure to select: Hasn't let me down yet , to stick up for River. After leaving the building with River, head back to his car and have a conversation with him. Towards the end of the conversation, players are given a dialogue option that they will want to select: Sign me up for that beer .
If players are looking for a fair fight with even odds, then they shouldn't be living in Night City. The very first fight in the mission is stacked against V in a very obvious way using a very stupid technicality. So don't play by the rules. Players are loving the 2.0 patch and, thankfully, this exploit hasn't been fi
Cyberpunk 2077 has Beyond a Steel Sky plethora of endings that will see the conclusion of Johnny Silverhand and V’s story. With so many paths to take and consequences bound to every action that will forever linger, players might want to know how many endings are there in Cyberpunk 2077 , and just how they can obtain them all to experience what they have to offer and obtain the achievements from them.
Most players will find that the first side gig they ever get in Cyberpunk 2077 is the questline called "Beat the Brat." It's a major side gig and not just a one-and-done, involving a challenge for V to fight opponents of increasing difficulties throughout Night City. Coach Fred warns V that the enemies aren't pushovers and he is not lying. Without the right tactics, setup, and build, V is going to be in a world of p