Perhaps the most glaring reason _ Code Veronica _ needs a remake before _ Resident Evil 4 _ is that it’s simply the next game in the chronology. Both in the _ Resident Evil _ main timeline and in the franchise’s release order, _ Code Veronica _ follows _ Resident Evil 3 _ . Skipping over to _ RE4 _ – a game that flashes forward roughly a decade– seems a poor move. It’s also disconcerting in the sense that this would imply Capcom has no interest in remaking _ Code Veronica _ . Why remake _ Resident Evil 4 _ first just to jump back in time for _ CV
Rumors and leaks of a Resident Evil 4 Remake currently point to a potential release date in the year 2022. According to the rumors, the original director of Resident Evil 4 , Shinji Mikami, rejected an offer to lead this new project, but offered advice on the direction it should
If Zelda goes back to 2D, it stands alongside the indie scene. It showcases that these older takes shouldn’t be abandoned due to their age. Many other games are doing this already, but none have the clout of Zelda. Going back to 2D with its next main entry - not a remake, remaster, or spin-off - would set a major precedent: not every new triple-A title needs to splash out to make a big blockbuster. It could be a hybrid like Octopath Traveler with its 2D sprites on top of its paper-like background, or it could go the full mile and be completely 2D. Whatever it does, going back would be refreshing for gaming and it could pave the way for other studios to do similar things with their own catal
Given that there were already some framerate issues with Resident Evil 3 Remake on consoles, the higher number of enemies and action on the screen in Resident Evil 4 may require next-generation console technology to fully bring it to fruition. Resident Evil 4's tank-like controls certainly have not aged well to most, and are more than in need of updating, Apex Legends which a new engine or the current Resident Evil engine can accommodate fu
Though Resident Evil 4 has yet to be officially confirmed, these revelations linking the Nemesis to Resident Evil 4 come at an interesting time given the rumors abound. It could appear out of place to suddenly make a significant link between the Nemesis and Resident Evil 4, unless perhaps Capcom has something relevant stirring in the
Unfortunately, that's all we currently know about the Resident Evil 4 Remake but it's safe to say that the rumors have some merit given the track record of the sources and the ongoing accuracy we've seen so far with Resident Evil 8 . There's still plenty to learn about the next-generation sequel ahead of its 2021 launch, and according to the official website, players can expect the next update for Resident Evil: Village to occur sometime in August 2
Whether it’s Link, Zelda, or something completely out of left field like Waluigi - I just hope the Princess isn’t left to gather dust as a prisoner beneath Hyrule Castle. As I mentioned earlier, Breath of the Wild’s timeline now exists in the present, offering a level of dramatic agency that simply isn’t possible with flashbacks. Our emotions will react to an ongoing story we’re an integral part of, instead of pondering on flashbacks whose participants have long since met their end. Princess Zelda is the strongest character of the whole lot, and pushing her aside purely so Link has a passive damsel to save is woefully archaic writing this series could do without. Who knows, I still have a feeling she’ll be playable. Or there will be time travel. Screw it - do whatever you want, Ninte
Now that it has been revealed that the Nemesis parasite has origins or links to the Las Plagas parasite, it's certainly possible that the Las Plagas parasites also helped create the G-Virus, which has many inclusions in various Resident Evil games. This more closely sews the Resident Evil 4 storyline strongly into the fabric of the Resident Evil universe and its hist
Playable Zelda likely isn’t coming in Breath of the Wild 2. I’ve made my peace with that eventuality, even if it could help push the series forward in some truly meaningful ways. When all is said and done, Link is the hero of this story - the Hero of Time if you haven’t heard - and his presence is more than enough to carry an open world adventure we’ll spend hours being enamoured with when it arrives in 2022. Another mystery protagonist could be waiting in the wings, but whether they are related to Zelda remains to be s
Also, Resident Evil's Las Plagas parasites were always viewed oddly to much of the Resident Evil community, given that they stood on their own with no known historical links to Umbrella and their virology research, until now. While it sounds as if the Nemesis Parasite took inspiration from the Las Plagas parasites as a blueprint or model, is is perhaps not exactly the same as the parasite found in Resident Evil 4's Gran
The classic approaches weren’t bad or archaic. It’s a common misconception. They often had janky controls, poor accessibility, or even overly difficult game design - but the aesthetic was never to blame. The industry has ironed out a lot of these creases over the years to create much smoother experiences, and the indie space is proof enough that 2D doesn’t mean old and obtuse. The Binding of Isaac takes the original Zelda and makes it a roguelike, even sharing its UI, dungeon format, and item pickup animation - the inspirations ooze. Undertale is a 2D RPG that has combat expressed through a small box that has you avoiding the bullet-hell barrage - it doesn’t rely on fancy graphics. Little Dew is a more comedic Zelda that feels like an HD rendition of the classics with a quaint, cartoony art style. These are all iconic titles, despite not being 3D triple-A blockbusters. Meanwhile, when Nintendo wants to revive its classic library, it does so by modifying its 2D approach, 3Dizing them instead. Look no further than the upcoming Brilliant Diamond and Shining Pearl Pokemon gam