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The 15 Most Revolting Acts Committed In Red Dead Redemption

CyrilLanders558716357 2025.11.11 15:23 조회 수 : 0

Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan Palworld Tides Of Terraria update horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.


A few days later, John finds the newly freed man asleep on a bench at a train station. Waking him up, John realizes that he is stoned out of his gourd on opium. John reunited the man and his true love all right, a big ol’ pipe of opium. The man nonsensically waves John off, telling him he’s waiting for the train before dipping out into an opiate laden nap. Good job John; you just threw a man headlong back into a life ending addict

When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.


At the bottom right corner of this "leaked" map is the fictional New Orleans-based city, New Bordeaux. New Bordeaux is the location of the studio’s other title– Mafia III –so fans are left to speculate if this is simply a fun Easter Egg, or rather an intricate tie


There's a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn't much about the house that seems like its Lord of the Rings counterpart. Style-wise, they're pretty disti


Now, reading the title of this entry, you might not think that getting flowers for a dead woman is revolting per se; leaving flowers on graves and memorials is a common and loving thing to do. But, John quickly finds out that the man’s wife isn’t dead and buried — she’s just dead. And sitting in a rocking chair in the corner of the god damn kitchen. While this could be seen as a testament to the man’s unyielding love for his wife, I believe it falls into the realm of frontier madness. And even if it is all in the name of love, it is still revolting to have a rotting corpse propped up in your ho

Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you're also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.

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