The biggest questions surrounding Zelda: Tears of the Kingdom might be its story and what it does with the world, but how it addresses small details is something that fans have just as many fears about. A harsh reality of replaying Breath of the Wild is that it does have some frustrating gameplay and Redditor Geshtar1 's biggest concern is that " rain and climbing mechanics remain the same " in the seq
In a similar vein to Fuse, the Ultrahand ability allows Link to bind objects together, being the method for creating the vehicles previously seen in trailers. Functioning similarly to the previous game's Magnesis ability, Link uses it first to pick up objects, rotate them, and move them around, being able to stick them to the surfaces of other objects once in proximity. In the demonstration, Link creates a rudimentary boat by fusing three logs and two strange mechanical fans, with the fans starting when hit and seemingly operating off of a limited, but replenishing battery gauge similar to Link's own stam
Recall, perhaps one of the more straightforward abilities, seems to function similarly to BOTW 's Stasis - but, instead of freezing objects, it sends them back through time, which might lend credence to certain Tears of the Kingdom time travel theories . In the showcase, the ability is used to ride a rock that fell from the sky back up to access a sky island, meaning that it has interesting applications for exploration - although it's currently unknown if it can be used as freely as Stasis. For the time being, the ability seems like a way to get to sky islands in the early game, although which islands it can allow access to seems somewhat limi
Until recently, the only information that could be used to glean anything about Tears of the Kingdom and its plot was contained in the trailers, alongside some other details that have been announced. It's known that the story will feature Hyrule once again being thrown into an apocalyptic situation, as it is seen crumbling under an energy that is eerily similar to that wielded by Calamity Ganon in BOTW . In addition, Link has a glowing arm in TOTK that appears to be a significant part of his arsenal in the new game. However, the biggest hints so far may have come from recent alleged Tears of the Kingdom leaks of the artb
Just under a month away from the highly anticipated release of The Legend of Zelda: Tears of the Kingdom _ , a new trailer has shown off more of the game's story than any previous material, including several returning characters from _Breath of the Wild . A rare direct sequel in the Zelda series, Tears of the Kingdom continues the story of its predecessor, placing Link back in the same open-world, post-apocalyptic Hyrule, with what looks like a bevvy of major changes to keep the game fresh. First revealed in 2019, Tears of the Kingdom is shaping up to be a massively ambitious game, well worth the w
Tears of the Kingdom 's vehicle construction already looks to be one of the game's big gimmicks, but sailing could act alongside that, potentially with self-constructed boats. Not to mention, a flood overtaking Hyrule could be what the title Tears of the Kingdom refers to, as Hyrule is flooded by a deluge almost like the tears of the goddess falling onto the land. It's possible that the title could have been foreshadowing such an event all al
Breath of the Wild is a sprawling experience but whether all of its additional content landed, particularly the purely completionist elements like collecting all of the Korok seeds, is a matter of debate. For fans that have had six years to get to grips with the game's mechanics and its world, Tears of the Kingdom could easily become boring a lot quicker if it's simply more of the same. That's why a focus on brevity could be the best way to ensure the sequel doesn't disappo
Breath of the Wild wasn't a perfect game either, with the flimsiness of weapons and the lack of traditional Zelda dungeons both drawing some criticism from Redditors . That means the new title has some room to build on what made the previous game a success whilst telling its own story. If they want to please the Zelda fans of Reddit, they'll have to address some of those areas for improvement in The Legend of Zelda survival tips: Tears of the King
Interestingly, another vehicle shown in the demonstration is a basic flying raft - a wooden platform fused with four downward-facing fans and a sail, allowing it to move with the direction of the wind. The limited battery, however, seems to greatly restrict such devices from gaining too much height, which is a far cry from the sky-faring vehicles previously seen in trailers. While not elaborated on in the gameplay demonstration, it seems likely that Tears of the Kingdom 's progression will eventually allow for dedicated ways of building more complicated vehicles, with much greater or even unlimited energy suppl
Whilst Breath of the Wild seemed to indicate a move away from previous Zelda games' reliance on sequentially receiving a set roster of items to progress, the hookshot seems like it could integrate perfectly into the new games' focus on free exploration. With the tighter mechanics of the new generation of Zelda games, rappelling to higher points would be more fun than ever and a smart addition to Tears of the Kingd