Cyberpunk 2077 is a massive game that's brought to life through countless well written and performed characters. Jackie Welles serves as a decent enough friend to get V acclimated to Night City but soon V has no trouble getting acquainted with many other people. Goro Takemura, Judy Alvarez and Dexter Deshawn are some of the major characters who all have distinct personalities and motivations for interacting with V. Panam was an interesting character that ended up being involved with many side missions, and Delamain's refusal to deviate from standard practices was rather amusing. Many of the characters that deal with V have a frenemy type of interaction filled with reluctant cooperation for a common goal. Even though Cyberpunk 2077 has no shortage of entertaining characters, the character that everyone was most curious about thanks to the hype machine is Johnny Silverhand played by Keanu Reeves. Reeves did a great job bringing Silverhand to life and made him an entertaining character that's easy to care about even if he's a jerk sometimes. We do get to see him perform in his band ~~Dogstar~~ Samurai, but those sequences are minimal. Silverhand does make a significant contribution to the game so he wasn't just a charismatic face to help with pre-orders.
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Cyberpunk 2077 ' s Night City is flush with all types of people, including retro-futuristic car enthusiasts. Driving around Night City ( or taking the metro ) is a big part of the game, especially after the changes that came with the Phantom Liberty DLC . Whether it's through the Beast in Me racing missions or tracking down Delamain's lost vehicles in the Epistrophy missions, Dystopian Gaming 2025 V is driving around quite a bit. Though players start out with a pretty shoddy ride, they'll eventually be able to secure more 'illustrious' vehicles, such as the Quadra Type-66 line of cars, the 'Cthulu' Custom Variant in particular is what we're focusing on to
The story of Cyberpunk 2077 begins in one of three different ways based on background the player chose: Street Kid, Nomad or Corpo. After playing through an introductory mission that varies greatly depending on the background, the player ends up with the same partner on the same mission. This doesn't mean the chosen backstory is irrelevant after the intro as there are many dialogue options that are specific to each which can lead to interesting interactions and information about NPCs. Once V is settled in Night City, the goal is to become a legend that will forever be remembered in the annals of who's who in organized crime such as Adam Smasher. V ends up taking jobs of a less than legal nature, and as one would expect in such things, people get killed and betrayed as the web of crime V weaves becomes ever greater and more intricate as V struggles to stay alive. Going into too many further details about the story here could diminish the experience for the player, but it does grow into something complex and memorable.
Whether or not it succeeds in this goal depends on which platform one experiences Cyberpunk 2077. This review is based on the PC and Stadia versions of Cyberpunk 2077. Normally when dealing with triple A titles that span multiple platforms the differences in quality between the formats is more or less inconsequential, but this is not the case with Cyberpunk 2077. Features such as story, game mechanics and the general gameplay will naturally be the same across all platforms, but any evaluation of technical performance and overall score in this review is only applicable to the PC and Stadia version.
Most people hoped that Evelyn would slowly start dealing with her trauma and come back to normal... but the world of Cyberpunk 2077 is a vicious one. Unable to deal with the events that she was forced into, Evelyn decides to kill herself when Judy wasn't around for a wh
Thankfully, some of the fastest and most useful vehicles in the game tend to have some pretty easy methods of getting them for free, and the Quadra Type-66 'Cthulhu' is one of them. There are quite a few different Quadra Manufacturer Vehicles for V to find, drive, or obtain in the base game and the Phantom Liberty DLC. To see what other variants there are besides the 'Cthulhu', here is a list of all Quadra C
Players have a lot of freedom in how they choose to develop V's abilities. As V advances through Night City players will gain experience points to increase their overall level and street cred, which as street cred increases more jobs will open to V as their exploits have caught the attention of bigger names in the underground enterprises of Night City. V has five basic attributes: Body, Reflexes, Intelligence, Technical Abilities and Cool. Each of these have their own subsets of different subskills with branching skill trees. It's almost overwhelming how many different abilities the player can spend their perk points, such as in areas of Street Brawling, Crafting, Assault or Hacking to name a small sample of what's available, but a lot of perks mostly offer incremental bonuses to such things so there's low risk of building the character a "wrong" way, but strategic examination of the available options can be used to create an optimal character based on a chosen playstyle. Wanting to make the character a master hacker, invisible ninja or in-your-face brawler and many other types of characters can be created through effective planning. In addition to building up V this way, there are also Ripperdocs all over Night City that for a price will gladly add and switch out various cybernetic enhancements.