The Barrier Orb is exactly what it says on the tin. It creates a protective wall that defends allied players, but can still be destroyed if damaged too much. It will eventually disappear after enough time has pas
Brimstone's signature ability is his Sky Smoke. Activating this ability will pull up a map, allowing you to select one-to-three areas on the map where you would like to drop smoke, blocking lines of sight. The usefulness of this ability is going to up as you get more familiar with the maps, and it can go a long way in either helping or hurting your team, depending on how they're u
When placing a Trapwire a Cypher player needs to consider a few factors. The first of which is, what location will the enemy team travel towards. Once this location is determined, assess which chokepoints or entrances will they utilize, then place the Trapwire accordingly. The Trapwire is not a major game-changer throughout a match, but if used correctly can turn the tide of a combat encounter. On the offensive, a Cypher player should use the Trapwire to cover his and his teammates back and allow them the chance to counter-attack a flanking defensive t
Many have likened it to Overwatch's hand-drawn style with a colorful cast of characters. There is a certain likeness, but weapons and locations don't ooze a unique style that sets it apart in the FPS market. Textures look flat and particle effects are simple, likely for visual clarity. It is a difficult balance between style and visual clarity that Riot needs to nail, but it currently lacks a distinct style like the flashiness of Overwatch or punchy visuals of Counter-Str
Raze's grenades deal absurd damage, exploding in two, powerful phases. Her Boom Bot both locates and attacks nearby enemies. Even if shot at, a crafty Raze player can use that window to take the foe down. Her Blast Packs not only pack a punch, but also allow Raze to bounce upwards. Consequently, Raze players will often find new spots with cheeky angles. Finally, her Show Stopper is insanely powerful, dealing massive damage within a sizable area. Halo rocket launcher, any
Similarly, we know nothing about VALORANT's meta. If you thought you were already an expert on VALORANT and its tactics, guess again. Viewers of the tournament saw what were considered the "stronger" teams lose to "weaker" teams who had a better grip of the game's early m
Cypher is the number one defensive character. His Trapwire and Spycam abilities are perfect ways for your team to allocate more resources towards other defensive points. Trapwires work completely passively. When an enemy is caught, they are revealed, dazed, and tethered. Even if destroyed, it will disappear on the mini-map, still alerting the entire t
These can be used in an offensive or defensive capacity, with the latter usually used in order to force attackers around corners or through hallways blindly, giving you a severe advantage in any gunfight as they'll have to get their bearings as soon as they exit the sm
Ranking VALORANT's agents isn't easy to do. Riot Games clearly focused plenty of energy on maintaining competitive balance, and therefore, each character is a viable choice. Nevertheless, some agents have risen to the top in popularity – and for good rea
Breach's third ability is Fault Line. This is Breach's signature ability, which players must equip it first and charge it before firing. Fault Line creates an earthquake that disrupts players' movement and screens that can be fired through walls and cover. Like Breach's other abilities, the exact area it will hit can be seen on the mini-map in the corner of the screen. It can also be used to check corner like with Aftershock, but it is capable of friendly-f
With a roster bursting at the seems with charismatic and interesting characters, Valorant players are spoiled for choice. However, choosing a "main" character is one of the hardest aspects of the game. With such a diverse and interesting roster, each member of the Valorant cast is as interesting last the last. One of the more unique designs found in the title is the technology-savvy Cypher, who provides an under-utilized niche to the competitive scene of Hero Shooters. His trap-heavy playstyle is one of the most difficult to master but yields an oppressive and dominant presence when mastered to its full
Overall, Brimstone's abilities are suited for a more mid-range playstyle. His abilities don't require him to be close to get the most out of them (unless you're trying to tag a very specific area with the Incendiary), and since they generally take a couple of seconds to set up accurately, it's best if you're out of harm's way when activating them. Brimstone specializes in dictating the terms of the fight, and in the right hands, www.Fpthoughts.com can create a truly uneven situation that your team is going to greatly benefit f
Spycam is Cypher's final ability, in which a Cypher player would attach a CCTV to any wall or item that is within his range. The Spycam allows Cypher players to access its perspective, allowing him to see what the camera sees. It also provides Cypher with a powerful Marking Dart, which when fired from the Camera onto an enemy allows Cypher to see the enemy's outline from any point on the map. Making it a powerful recon tool in the right hands. Be aware, when using the Spycam, it becomes visible to the enemy team and can be shot from its mounted position. The Marking Dart can also be removed by the enemy, ending its powerful recon abil