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I couldn’t get into Breath of the Wild and I couldn’t get into Ocarina of Time. I’ve had zero luck with 3D Zeldas, but I get why they’re popular and beloved. I used to boot up Breath of the Wild simply to throw things into the cooking pot for that sweet jingle. It’s teeming with satisfying little quirks, but it just didn’t click for me. 2D Zelda, on the other hand, is my jam. I love A Link to the Past, Link’s Awakening, and even the original ‘80s release. Given that we’ve been on a 3D high for so long, maybe it’s time to return to that classic appro


If she gets hit, she is pretty much dead meaning that players need to waste valuable healing items on her due to bad AI’s tactics. There’s got to be a better way to implement her in the remake like negating damage like Ellie in The Last of


Firstly, graphical overhauls are to be expected, and if M-Two is leading the development of Resident Evil 4 Remake , it is possible they may also be using the same game engine that was used in Resident Evil 2 Remake and Resident Evil 3 Remake , as well as other Capcom games. Though the original Resident Evil 4 is more action-packed than the smooth and precise controls offered by those two recent Resident Evil remakes, the new engine could certainly accommodate and scale it in order to ensure it can still keep up in a more action-driven environm


This system was a clear upgrade over the simple six to eight inventory slots available to players of the Resident Evil titles prior to the fourth installment, as it added a unique puzzle-like component to managing your inventory. There's a certain sense of accomplishment that a player feels when they look over their meticulously ordered attache case after shifting around weapons to maximize available sp


Resident Evil 4 is at the apex of camp in the series, and that's part of the reason why it's so enduringly loved. If the remakes of Resident Evil 2 and 3 are any indication, it appears that Capcom is attempting to dress up their older titles with a more grounded, realistic atmosphere. While that's fine in moderation, making Resident Evil 4 too serious will harm the overall experience and misses the enduring appeal of the original g


There are also some other possibilities in the direction Resident Evil 4 may take, given the direction of the recent two Resident Evil remakes. For example, it has been speculated that spiders were cut from both games because Capcom wanted the series to take on a more realistic approach. If being more realistic is the trajectory Capcom wants to maintain in developing more Resident Evil remakes, including its fourth game, there are some obvious stand-out features in Resident Evil 4 which defied the franchise's more realistic traditions previously, and were more akin to third-person action games at the t


It all depends on whether Capcom decides to double-down on making Resident Evil 4 Remake a more pure action-game in following on the elements that made the original unique to the series, or whether Capcom wants to create a more hybrid experience between action and realistic survival horror. The hybrid experience may be the more likely trajectory, given that in the past, technology made it difficult to capture the realism and fast-paced action-oriented experience in


There’s nothing inherently wrong with that, but Zelda has always been a wonderfully diverse series. Not to the extent of Mario which has crossed all manner of genres in its years, but it is diverse all the same. It has shaped the RPG genre numerous times since the ‘80s, inspiring the likes of Dark Souls, Secret of Mana, Shadow of the Colossus, and now, the aforementioned Genshin Impact. You can see how much the RPG genre varies with Zelda’s inspirations alone and that’s telling. After Breath of the Wild 2, it needs to do something different again. Going back to the classics might not scream new. In fact, it sounds like a step back, aye? Well, that’s the thing. The triple-A space seems to be scared of its own history, desperate to move past it and become more cinematic, more graphically domineering. It’s all about tech and visual prowess. But art style is just as import


RE4 isn’t the first game to get a VR remake, but it is the first to really capitalize on the nostalgia potential. Skyrim VR, No Man’s Sky, and LA Noire VR are all modified - and in some ways, compromised - versions of modern games, but RE4VR is entirely modernized and enhanced by VR. This isn’t just an alternate way to play RE4, it’s the elden ring best talismans way to play it in 2


Rumors and leaks of a Resident Evil 4 Remake currently point to a potential release date in the year 2022. According to the rumors, the original director of Resident Evil 4 , Shinji Mikami, rejected an offer to lead this new project, but offered advice on the direction it should


Like most Resident Evil games, ammo can be scarce early on. Know what isn’t so scarce? Weapons. Why couldn’t Leon use the various hatchets, pitchforks, scythes, and so forth of his enemies in the origi

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