RE4 isn’t the first game to get a VR remake, but it is the first to really capitalize on the nostalgia potential. Skyrim VR, No Man’s Sky, and LA Noire VR are all modified - and in some ways, compromised - versions of modern games, but RE4VR is entirely modernized and enhanced by VR. This isn’t just an alternate way to play RE4, it’s the best way to play it in 2
Is there anything that can save VR? Before I played Resident Evil 4 VR, I probably would have said this is as good as it gets for the Quest 2. Now that I’ve got my hands on it, however, I firmly believe that remakes are the future of
This could include Ramon Salazar, the 8th Castellan, who was responsible for guarding the cave in his castle. It could also include Resident Evil 's mysterious Osmund Saddler , a mysterious bio-weaponry expert who traveled to Spain in order to convince Salazar for access to the cave and resurrecting the Los Iluminados cult. While these potential plot details may seem minuscule, this slight story revision sets a major new course and timeline by essentially redefining the backbone of Resident Evil 's lore. Essentially, its lore has always been comprised of the game's monsters, or its virology, essentia
Fortunately, if a Resident Evil 4 Remake is in the works, it may be getting a richer storyline, or at least one that is more closely sewn to the overall Resident Evil universe and timeline. PlayStation's Tim Turi did an interview with Resident Evil 3 's development team , and the Nemesis monster was revealed to have a clear and direct link to the parasitic creatures in Resident Evil
While this entire series has some commonalities with Studio Ghibli's works, certain titles have Ghibli's magic more than others. Those titles are Dominion of the Dark Djinn and Wrath of the White Witch. Those two particular games are worth checking out because their animated sequences were created by Studio Ghi
It would be interesting to have a sort of Metal Gear Solid V: Ground Zeroes type of release for the remake in order to get players excited for it and to also set up Leon better. Maybe they could even include cut content like the ghost house or the Hook
While any appearance from Wesker may not resonate with newer fans, there’s never been a better opportunity to reintroduce Chris Redfield following his redesign at the end of _ Resident Evil 7 _ . With _ Resident Evil Village _ set to feature Chris in a major role, it’s honestly a bit surprising Capcom is choosing to remake _ RE4 _ fi
RE4VR doesn’t function like a remake or remaster at all. When I play it, it's a way of experiencing something I’m intimately familiar with. It’s somewhere between nostalgia and deja vu - like going somewhere you’ve only been in your dreams. When I’m fully immersed in a VR game, it's the closest I ever get to that childhood feeling of getting totally lost in a game, and the familiarity of RE4 makes that even more profound. I know every inch of this game, yet somehow I’m also seeing it all for the first t
Tears of the Kingdom is one of the biggest landmark achievements in gaming, building up on the success of Breath of the Wild and making its predecessor NG+1000 Run feel like a tech demo in many ways. The integration of Ultrahand is easily one of the most innovative modern mechanics open-world gaming has seen in quite some time, showing how graphics isn't something that should be the major focus in an era where gameplay can be innovated to such a massive ext
It does something that a remake or remaster can never do. No matter how much Mass Effect Legendary Edition or Spyro Reignited may look like how we remember them, they’ll never be able to capture the experience of playing games as a kid. Revisiting classics through remasters and remakes definitely induces nostalgia, and they have the power to trigger all manner of memories and feelings from the past, but a fresh coat of paint just isn’t enough to truly bring me back. Resident Evil 4 VR, despite it being a completely different format, has moved me in ways a normal remake never could. This game makes me regress, and from talking to other people and watching streamers play it, it seems to be doing the same thing to everyone that grew up with Leon’s Spanish advent
Perhaps the most glaring reason _ Code Veronica _ needs a remake before _ Resident Evil 4 _ is that it’s simply the next game in the chronology. Both in the _ Resident Evil _ main timeline and in the franchise’s release order, _ Code Veronica _ follows _ Resident Evil 3 _ . Skipping over to _ RE4 _ – a game that flashes forward roughly a decade– seems a poor move. It’s also disconcerting in the sense that this would imply Capcom has no interest in remaking _ Code Veronica _ . Why remake _ Resident Evil 4 _ first just to jump back in time for _ CV
Given how uplifting Spiritfarer looks at first glance, it's honestly hard to imagine that this game deals with hard topics like death and mourning. However, viewers of Studio Ghibli will feel right at home with this depressingly charming look at the sadder parts of l