Overall, Brimstone's abilities are suited for a more mid-range playstyle. His waylay Abilities don't require him to be close to get the most out of them (unless you're trying to tag a very specific area with the Incendiary), and since they generally take a couple of seconds to set up accurately, it's best if you're out of harm's way when activating them. Brimstone specializes in dictating the terms of the fight, and in the right hands, can create a truly uneven situation that your team is going to greatly benefit f
Omen's Dark Cover is comparable to Brimstone's Sky Smoke in which the shadowy figure fires a black smoke cloud and it will land at his marked location. Dark Cover is capable of traveling through walls, similar to his Paranoia ability. Making Omen's ability to place Dark Cover nearly limitless. This move has incredible versatility during a match and allows the character to provide some solid visual cover. In conjunction with Omen's other abilities, Dark Cover can provide some sneaky synergy with Omen's toolkit. However, be aware that Dark Cover shoots from the same plane as you are standing. So if you wish to place it on high ground you will need to stand on high ground before firing the cl
Brimstone's signature ability is his Sky Smoke. Activating this ability will pull up a map, allowing you to select one-to-three areas on the map where you would like to drop smoke, blocking lines of sight. The usefulness of this ability is going to up as you get more familiar with the maps, and it can go a long way in either helping or hurting your team, depending on how they're u
This gun has a fast rate of fire coupled with an enormous 100-round magazine. Like the Ares, it also needs a moment to charge up starting off at 12 rounds a second and increasing to 15.6 rounds per second. This is the perfect weapon for defending a site and stopping enemies in their tra
Run it Back is Phoenix's ultimate ability and the true reason for his namesake. If Phoenix dies a short amount of time after casting it in a location, he will come back to life where it was cast. However, Phoenix can be attacked while being revived, so players should plan where they set this ability
Tripwire is what it implies. It is a tripwire that can be set up by Cypher players that is invisible to enemy players until they get too close to it, and enemies that touch the tripwire that will be revealed to Cypher . The tripwire can be destroyed by enemies and if they don't destroy it after walking through it, they will be da
I'm going to get flack for this. But to be honest, one factor makes Omen less viable in the competitive scene: his predictable abilities leave him extremely vulnerable. His smokes are good, but they require manual placement and actuate very slowly. While Brimstone has the same grievances, he can place three smokes with much greater range, rendering Omen's a worse alternative. His teleportation is also limited in range and quite slow to actuate. As far as his ultimate, it can be quite good, but the fact that everyone is acutely alerted upon its use makes it very difficult to be steal
The key to making Omen's tricky toolkit work effectively is through the combination of his abilities. Using his abilities in combination provides this character incredible mobility, evasion, and versatility during a ma
At higher ranks near the top, map knowledge is implicit, and players know virtually everything about the layout of each space. This is where the edge comes in, as players discover the best places to watch for even a moment of peeking to get a headshot. The buying economy is also on autopilot at this point, and players know exactly what to purchase during the first four to six rounds with little varia
Like Phoenix, Sage has the capability to reverse an enemy kill. Her ultimate ability can raise a nearby ally at full HP. Not much needs to be said about this – it's just plan good. You'd be hard-pressed to find a serious squad without a Sage pla
The Incendiary can also be used to push an enemy out of cover that they've already gained. This can be a fantastic way to push an enemy into the waiting crosshairs of either you or a teammate, since the enemy's only options are becoming a burn victim or taking the gunfi
This budget gun deals low damage and has average accuracy. It also has a smallish 20-round magazine and relatively short range. The alternative firing mode features a 1.15x zoom mode and four-shot bursts. The Stinger is for players who are low on funds and needs something versatile and ch
This smoke can be used offensively to great effect too, used to block off valuable enemy sightlines allowing for you and/or your team to enter a site without defenders having access to their most favorable positions. Defenders are going to adjust to this as the match plays out, and you'll have to feel out which areas they're moving to in order to continue getting value out of these the longer the match g